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Programming Assignment 5 Friendship Graph Algorithms In this assignment, you will implement some useful algorithms that apply to friendship graphs of the Facebook kind. Worth

Programming Assignment 5

Friendship Graph Algorithms

In this assignment, you will implement some useful algorithms that apply to friendship graphs of the Facebook kind.

Worth 75 points = 7.5% of your course grade

Posted Tue, Nov 21

Due Fri, Dec 8, 11:00 PM (WARNING!! NO GRACE PERIOD)

Extended deadline (with ONE time free extension pass): Mon, Dec 11, 11:00 PM (NO GRACE PERIOD)

You get ONE free extension pass for assignments during the semester, no questions asked. This is the last assignment in the course.

A separate Sakai assignment will be opened for the extension AFTER the deadline for the regular submission has passed.

You will work on this assignment individually. Read DCS Academic Integrity Policy for Programming Assignments - you are responsible for abiding by the policy. In particular, note that "All Violations of the Academic Integrity Policy will be reported by the instructor to the appropriate Dean".

IMPORTANT - READ THE FOLLOWING CAREFULLY!!!

Assignments emailed to the instructor or TAs will be ignored--they will NOT be accepted for grading. We will only grade submissions in Sakai.

If your program does not compile, you will not get any credit.

Most compilation errors occur for two reasons:

You are programming outside Eclipse, and you delete the "package" statement at the top of the file. If you do this, you are changing the program structure, and it will not compile when we test it.

You make some last minute changes, and submit without compiling.

To avoid these issues, (a) START EARLY, and give yourself plenty of time to work through the assignment, and (b) Submit a version well before the deadline so there is at least something in Sakai for us to grade. And you can keep submitting later versions (up to 10) - we will accept the LATEST version.

Background

Algorithms

Implementation

Submission

Background

In this program, you will implement some useful algorithms for graphs that represent friendships (e.g. Facebook). A friendship graph is an undirected graph without any weights on the edges. It is a simple graph because there are no self loops (a self loop is an edge from a vertex to itself), or multiple edges (a multiple edge means more than edge between a pair of vertices).

The vertices in the graphs for this assignment represent two kinds of people: students and non-students. Each vertex will store the name of the person. If the person is a student, the name of the school will also be stored.

Here's a sample friendship graph:

 (sam,rutgers)---(jane,rutgers)-----(bob,rutgers) (sergei,rutgers) | | | | | | (kaitlin,rutgers) (samir)----(aparna,rutgers) | | | | (ming,penn state)----(nick,penn state)----(ricardo,penn state) | | (heather,penn state) (michele,cornell)----(rachel) | | (rich,ucla)---(tom,ucla) 

Note that the graph may not be connected, as seen in this example in which there are two "islands" or cliques that are not connected to each other by any edge. Also see that all the vertices represent students with names of schools, except for rachel and samir, who are not students.

Algorithms

Shortest path: Intro chain

sam wants an intro to aparna through friends and friends of friends. There are two possible chains of intros:

 sam--jane--kaitlin--nick--ricardo--aparna or sam--jane--bob--samir--aparna 

The second chain is preferable since it is shorter.

If sam wants to be introduced to michele through a chain of friends, he is out of luck since there is no chain that leads from sam to michele in the graph.

Note that this algorithm does NOT have any restriction on the composition of the vertices: a vertex along the shortest chain need NOT be a student at a particular school, or even a student. In other words, this algorithm is not about students, let alone students at a particular school. So, for instance, you may need to find the shortest path (intro chain) from nick to samir, which will be:

 nick--ricardo--aparana--samir 

which consists of two penn state students, one rutgers student, and one non-student.

Cliques: Student cliques at a school

Students tend to form cliques with their friends, which creates islands that do not connect with each other. If these cliques could be identified, particularly in the student population at a particular school, introductions could be made between people in different cliques to build larger networks of friendships at that school.

In the sample graph, there are two cliques of students at rutgers:

 (sam,rutgers)---(jane,rutgers)-----(bob,rutgers) (sergei,rutgers) | | | | (kaitlin,rutgers) (aparna,rutgers) 

Note that in the graph these are not islands since samir connects them. However, since samir is not a student at rutgers, it results in two cliques of rutgers students that don't know each other through another rutgers student.

At penn state, there is a single clique of students:

 (ming,penn state)----(nick,penn state)----(ricardo,penn state) | | (heather,penn state) 

Also, a single clique of students at ucla:

 (rich,ucla)---(tom,ucla) 

And a single clique of students at cornell:

 (michele,cornell) 

Connectors: Friends who keep friends together

If jane were to leave rutgers, sam would no longer be able to connect with anyone else--jane was the "connector" who could pull sam in to hang out with her other friends. Similarly, aparna is a connector, since without her, sergei would not be able to "reach" anyone else. (And there are more connectors in the graph...)

On the other hand, samir is not a connector. Even if he were to leave, everyone else could still "reach" whoever they could when samir was there, even though they may have to go through a longer chain.

Definition: In an undirected graph, vertex v is a connector if there are at least two other vertices x and w for which every path between x and w goes through v.

For example, v=jane, x=sam, and w=bob.

Finding all connectors in an undirected graph can be done using DFS (depth-first search), by keeping track of two additional quantities for every vertex v. These are:

dfsnum(v): This is the dfs number, assigned when a vertex is visited, dealt out in increasing order.

back(v): This is a number that is initially assigned when a vertex is visited, and is equal to dfsnum, but can be changed later as follows:

When the DFS backs up from a neighbor, w, to v, if dfsnum(v) > back(w), then back(v) is set to min(back(v),back(w))

If a neighbor, w, is already visited then back(v) is set to min(back(v),dfsnum(w))

When the DFS backs up from a neighbor, w, to v, if dfsnum(v) back(w), then v is identified as a connector, IF v is NOT the starting point for the DFS.

If v is a starting point for DFS, it can be a connector, but another check must be made - see the examples below. The examples don't tell you how to identify such cases--you have to figure it out.

Here are some examples that show how this works.

Example 1: (B is a connector)

 A--B--C 

Neighbors for a vertex are stored in adjacency linked lists like this:

 A: B B: C,A C: B 

The DFS starts at A.

 dfs @ A 1/1 (dfsnum/back) dfs @ B 2/2 dfs @ C 3/3 neighbor B is already visited => C 3/2 dfsnum(B) <= back(C) [B is a CONNECTOR] nbr A is already visited => B 2/1 dfsnum(A) <= back(B) [A is starting point of DFS, NOT connector in this case] 

Example 2: (B is a connector)

 A--B--C 

The same example as the first, except DFS starts at B. This shows how even thought B is the starting point, it is still identified (correctly) as a connector. The trace below is not complete because it does not show HOW B is determined to be a connector in the last line - that's for you to figure out. Neighbors are stored in adjacency linked lists as in Example 1.

 dfs @ B 1/1 dfs @ C 2/2 nbr B is already visited => C 2/1 dfsnum(B) <= back(C) [B is starting point, NOT connector] dfs @ A 3/3 nbr B is already visited => A 3/1 dfsnum(B) <= back(A) [B is starting point, but IS a CONNECTOR in this case] 

Example 3: (B and D are connectors)

 A---B---C | | E---D---F 

Neighbors stored in adjacency linked lists like this:

 A: B B: E,C,A C: D,B D: F,E,C E: D,B F: D 

DFS starts at A.

 dfs @ A 1/1 dfs @ B 2/2 dfs @ E 3/3 dfs @ D 4/4 dfs @ F 5/5 nbr D is already visited => F 5/4 dfsnum(D) <= back(F) [D is a CONNECTOR] nbr E already visited => D 4/3 dfs @ C 6/6 nbr D already visited => C 6/4 nbr B already visited => C 6/2 dfsnum(D) > back(C) => D 4/2 dfsnum(E) > back(D) => E 3/2 nbr B is already visited => E 3/2 dfsnum(B) <= back(E) [B is a CONNECTOR] nbr C is already visited => B 2/2 nbr A is already visited => B 2/1 dfsnum(A) <= back(B) [A is starting point, NOT a connector in this case] 

Example 4: (B and D are connectors)

 A---B---C | | E---D---F 

Same graph as in Example 3, but neighbors are stored in adjacency linked lists in a different sequence:

 A: B B: A,C,E C: B,D D: C,E,F E: B,D F: D 

DFS starts at D, Connectors are still correctly identified as B and D.

 dfs @ D 1/1 dfs @ C 2/2 dfs @ B 3/3 dfs @ A 4/4 nbr B is already visited => A 4/3 dfsnum(B) <= back(A) [B is a CONNECTOR] nbr C is already visited => B 3/2 dfs @ E 5/5 nbr B is already visited => E 5/3 nbr D is already visited => E 5/1 dfsnum(B) > back(E) => B 3/1 dfsnum(C) > back(B) => C 2/1 nbr D is already visited => C 2/1 dfsnum(D) <= back(C) [D is starting point, NOT connector] dfs @ F 6/6 nbr D is already visited => F 6/1 dfsnum(D) <= back(F) [D is starting point, is a CONNECTOR] 

Implementation

Download the attached friends_project.zip file to your computer. DO NOT unzip it. Instead, follow the instructions on the Eclipse page under the section "Importing a Zipped Project into Eclipse" to get the entire project, called Friends, into your Eclipse workspace.

Here are the contents of the project:

A class, friends.Friends. This is where you will fill in your code, details follow.

A class, Graph, that holds the graph on which the the friends algorithms operate.

The file Graph.java defines supporting classes Friend and Person that are used to store a graph in adjacency linked lists format.

The file Graph.java also defines a class called Edge that you are free to use in your implementation in the Friends class.

You will NOT change ANY of the contents of Graph.java.

Classes structures.Queue and structures.Stack that you may use in your implementation in the Friends class. You will NOT change ANY of the contents of Stack.java and Queue.java.

Every graph that on which you might want to run your algorithms will have the following input format - the sample graph input here is for the friendship graph shown in the Background section above. (The Graph class constructor should be passed a Scanner with the input file as its target.)

 15 sam|y|rutgers jane|y|rutgers michele|y|cornell sergei|y|rutgers ricardo|y|penn state kaitlin|y|rutgers samir|n aparna|y|rutgers ming|y|penn state nick|y|penn state bob|y|rutgers heather|y|penn state rachel|n rich|y|ucla tom|y|ucla sam|jane jane|bob jane|kaitlin kaitlin|nick bob|samir sergei|aparna samir|aparna aparna|ricardo nick|ricardo ming|nick heather|nick michele|rachel michele|tom tom|rich 

The first line has the number of people in the graph (15 in this case).

The next set of lines has information about the people in the graph, one line per person (15 lines in this example), with the '|' used to separate the fields. In each line, the first field is the name of the person. Names of people can have any character except '|', and are case insensitive. The second field is 'y' if the person is a student, and 'n' if not. The third field is only present for students, and is the name of the school the student attends. The name of a school can have any character except '|', and is case insensitive. No two people will have the same name.

The last set of lines, following the people information, lists the friendships between people, one friendship per line. Since friendship works both ways, any friendship is only listed once, and the order in which the names of the friends is listed does not matter.

You will complete the following static methods in the Friends class, to implement the three algorithms in the previous section. (All of these methods take a Graph instance as a parameter, aside from other possible inputs detailed below.)

Methods

(25 pts) shortestPath

Input: Name of person who wants the intro, and the name of the other person. For instance, inputs could be "sam" and "aparna" for the graph in the Background section. (Neither of these, nor any of the intermediate people in the chain, are required to be students, in the same school or otherwise.)

Result: The shortest chain (list) of people in the graph starting at the first and ending at the second, returned in an array list.

For example, if the inputs are sam and aparna (sam wants an intro to aparna), then the shortest chain from sam to aparna is [sam,jane,bob,samir,aparna]

(This represents the path sam--jane--bob--samir--aparna)

If there is more than one shortest path, ANY of them is acceptable.

If there is no way to get from the first person to the second person, then the returned list is empty (null or zero-sized array list).

(20 pts) cliques

Input: Name of school for which cliques are to be found, e.g. "rutgers"

Result: The names of people in each of the cliques, in any order, returned in an array list of array lists. Moreover, the cliques themselves could be in any order in the top level array list.

For the example cited in the Cliques part of the Algorithms section above, with input rutgers, the result is:

 [[sam,jane,bob,kaitlin],[sergei,aparna]] 

In other words, an array list that has two cliques, each of which is an array list.

The names in the clique array list can be in any order. So, the same cliques could have been returned as:

 [[jane,sam,kaitlin,bob],[aparna,sergei]] 

and it would be correct.

The cliques themselves can be in any order within the top level array lists, so the following variation (for example) is also acceptable:

 [[sergei,aparna],[sam,jane,bob,kaitlin]] 

However, names must not be repeated in a clique.

If there are no students in the input school, the result is empty (null or zero-sized array list).

(30 pts) connectors

Input: None

Result: Names of all connectors, in any order, returned in an array list.

In the sample friendship graph of the Background section, the connectors list is [jane,aparna,nick,tom,michele]. Any other perumtation of the names in the list is fine, since the order does not matter.

Names in the list must not be repeated.

Implementation Rules

Do NOT change ANY of the contents of Graph.java, Queue.java, and Stack.java.

In Friends.java:

Do NOT change the package name on the first line.

Do NOT add or remove any import statements. (The existing import java.util.* statement allows you to use any class in the java.util package. Note: java.util defines a Stack class, but it will be overridden by the structures.Stack class that is imported.

Do NOT change the headers of any of the existing methods in ANY way.

Do NOT add any class fields or inner classes.

You MAY add helper methods, but you must make them private.

Stack.java

package structures;

import java.util.ArrayList;

import java.util.NoSuchElementException;

/**

* A generic stack implementation.

*

* @author RU-NB-CS 112

*

* @param Parameter type for items in the stack.

*/

public class Stack {

/**

* Items in the stack.

*/

private ArrayList items;

/**

* Initializes stack to empty.

*/

public Stack() {

items = new ArrayList();

}

/**

* Pushes a new item on top of stack.

*

* @param item Item to push.

*/

public void push(T item) {

items.add(item);

}

/**

* Pops item at top of stack and returns it.

*

* @return Popped item.

* @throws NoSuchElementException If stack is empty.

*/

public T pop()

throws NoSuchElementException {

if (items.isEmpty()) {

//return null;

throw new NoSuchElementException("can't pop from an empty stack");

}

return items.remove(items.size()-1);

}

/**

* Returns item on top of stack, without popping it.

*

* @return Item at top of stack.

* @throws NoSuchElementException If stack is empty.

*/

public T peek()

throws NoSuchElementException {

if (items.size() == 0) {

//return null;

throw new NoSuchElementException("can't peek on an empty stack");

}

return items.get(items.size()-1);

}

/**

* Tells if stack is empty.

*

* @return True if stack is empty, false if not.

*/

public boolean isEmpty() {

return items.isEmpty();

}

/**

* Returns number of items in stack.

*

* @return Number of items in stack.

*/

public int size() {

return items.size();

}

/**

* Empties the stack.

*/

public void clear() {

items.clear();

}

}

Queue.java

package structures;

import java.util.NoSuchElementException;

/**

* A generic queue implementation.

*

* @author RU-NB-CS 112

*

* @param Parameter type for items in the stack.

*/

public class Queue {

/**

* Node used for queue's linked list

*

* @param Parameter type for items in the queue

*/

static class Node {

E data;

Node next;

Node(E data, Node next) {

this.data = data;

this.next = next;

}

}

/**

* Rear of queue

*/

private Node rear;

/**

* Number of items in the queue

*/

private int size;

public Queue() {

rear = null;

size = 0;

}

/**

* Adds an item to the end of the queue

*

* @param item Item to be enqueued

*/

public void enqueue(T item) {

Node ptr = new Node(item, null);

if (rear == null) {

ptr.next = ptr;

} else {

ptr.next = rear.next;

rear.next = ptr;

}

size++;

rear = ptr;

}

/**

* Deletes and returns the front of the queue

*

* @return Item at the front of the queue

* @throws NoSuchElementException If the queue is empty

*/

public T dequeue()

throws NoSuchElementException {

if (rear == null) {

throw new NoSuchElementException("queue is empty");

}

T hold = rear.next.data;

if (size == 1) {

rear = null;

} else {

rear.next = rear.next.next;

}

size--;

return hold;

}

/**

* Tells if queue is empty.

*

* @return True if queue is empty, false if not.

*/

public boolean isEmpty() {

return size == 0;

}

/**

* Returns number of items in queue.

*

* @return Number of items in queue.

*/

public int size() {

return size;

}

/**

* Empties the queue.

*/

public void clear() {

rear = null;

size = 0;

}

}

package friends;

import structures.Queue;

import structures.Stack;

import java.util.*;

public class Friends {

/**

* Finds the shortest chain of people from p1 to p2.

* Chain is returned as a sequence of names starting with p1,

* and ending with p2. Each pair (n1,n2) of consecutive names in

* the returned chain is an edge in the graph.

*

* @param g Graph for which shortest chain is to be found.

* @param p1 Person with whom the chain originates

* @param p2 Person at whom the chain terminates

* @return The shortest chain from p1 to p2. Null if there is no

* path from p1 to p2

*/

public static ArrayList shortestChain(Graph g, String p1, String p2) {

/** COMPLETE THIS METHOD **/

// FOLLOWING LINE IS A PLACEHOLDER TO MAKE COMPILER HAPPY

// CHANGE AS REQUIRED FOR YOUR IMPLEMENTATION

return null;

}

/**

* Finds all cliques of students in a given school.

*

* Returns an array list of array lists - each constituent array list contains

* the names of all students in a clique.

*

* @param g Graph for which cliques are to be found.

* @param school Name of school

* @return Array list of clique array lists. Null if there is no student in the

* given school

*/

public static ArrayList> cliques(Graph g, String school) {

/** COMPLETE THIS METHOD **/

// FOLLOWING LINE IS A PLACEHOLDER TO MAKE COMPILER HAPPY

// CHANGE AS REQUIRED FOR YOUR IMPLEMENTATION

return null;

}

/**

* Finds and returns all connectors in the graph.

*

* @param g Graph for which connectors needs to be found.

* @return Names of all connectors. Null if there are no connectors.

*/

public static ArrayList connectors(Graph g) {

/** COMPLETE THIS METHOD **/

// FOLLOWING LINE IS A PLACEHOLDER TO MAKE COMPILER HAPPY

// CHANGE AS REQUIRED FOR YOUR IMPLEMENTATION

return null;

}

}

Friends.java

package friends;

import structures.Queue;

import structures.Stack;

import java.util.*;

public class Friends {

/**

* Finds the shortest chain of people from p1 to p2.

* Chain is returned as a sequence of names starting with p1,

* and ending with p2. Each pair (n1,n2) of consecutive names in

* the returned chain is an edge in the graph.

*

* @param g Graph for which shortest chain is to be found.

* @param p1 Person with whom the chain originates

* @param p2 Person at whom the chain terminates

* @return The shortest chain from p1 to p2. Null if there is no

* path from p1 to p2

*/

public static ArrayList shortestChain(Graph g, String p1, String p2) {

/** COMPLETE THIS METHOD **/

// FOLLOWING LINE IS A PLACEHOLDER TO MAKE COMPILER HAPPY

// CHANGE AS REQUIRED FOR YOUR IMPLEMENTATION

return null;

}

/**

* Finds all cliques of students in a given school.

*

* Returns an array list of array lists - each constituent array list contains

* the names of all students in a clique.

*

* @param g Graph for which cliques are to be found.

* @param school Name of school

* @return Array list of clique array lists. Null if there is no student in the

* given school

*/

public static ArrayList> cliques(Graph g, String school) {

/** COMPLETE THIS METHOD **/

// FOLLOWING LINE IS A PLACEHOLDER TO MAKE COMPILER HAPPY

// CHANGE AS REQUIRED FOR YOUR IMPLEMENTATION

return null;

}

/**

* Finds and returns all connectors in the graph.

*

* @param g Graph for which connectors needs to be found.

* @return Names of all connectors. Null if there are no connectors.

*/

public static ArrayList connectors(Graph g) {

/** COMPLETE THIS METHOD **/

// FOLLOWING LINE IS A PLACEHOLDER TO MAKE COMPILER HAPPY

// CHANGE AS REQUIRED FOR YOUR IMPLEMENTATION

return null;

}

}

Graph.java

package friends;

import java.util.HashMap;

import java.util.Scanner;

import java.util.StringTokenizer;

class Friend {

int fnum;

Friend next;

Friend(int fnum, Friend next) {

this.fnum = fnum;

this.next = next;

}

}

class Person {

String name;

boolean student;

String school;

Friend first;

}

class Edge {

int v1, v2;

Edge(int v1, int v2) {

this.v1 = v1; this.v2 = v2;

}

}

public class Graph {

// all the members in the graph

Person[] members;

// hash map to store the (name,num) association

HashMap map;

// initialize graph from file

public Graph(Scanner sc) {

// first line is number of people

int n = Integer.parseInt(sc.nextLine());

members = new Person[n];

map = new HashMap(n*2);

// next n lines are people's info

for (int i=0; i < n; i++) {

String info = sc.nextLine();

StringTokenizer st = new StringTokenizer(info,"|");

Person person = new Person();

person.name = st.nextToken();

String yn = st.nextToken(); // student or not

person.student = false;

person.school = null;

if (yn.toLowerCase().charAt(0) == 'y') {

person.student = true;

person.school = st.nextToken();

}

person.first = null;

// add to members

members[i] = person;

// add to hash map

map.put(person.name,i);

}

// rest are friendships

while (sc.hasNextLine()) {

String line = sc.nextLine();

StringTokenizer st = new StringTokenizer(line,"|");

String p1 = st.nextToken();

String p2 = st.nextToken();

int i = map.get(p1);

int j = map.get(p2);

members[i].first = new Friend(j,members[i].first);

members[j].first = new Friend(i,members[j].first);

}

}

}

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