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Project Description Complete the provided partial C++ program that will implement a Priority Queue ADT (abstract data type) in which the internal representation of the

Project Description

Complete the provided partial C++ program that will implement a Priority Queue ADT

(abstract data type) in which the internal representation of the priority queue is a doublelinked

series of dynamically allocated nodes.

The Priority Queue will be used to store text messages read from an input file. Each

message has a priority (H for High, M for Medium, L for Low). When input from the file by

the main() function, the message and priority information are stored within an object of

the type Message. The text message is stored as a string attribute, and the message

priority is represented by an attribute with type Priorities, an enumerated type provided.

*******************************************Main.cpp**********************************************

#include

#include

#include

#include

#include "priorityq.h"

using namespace std;

int main(int argc, char* argv[])

{

ifstream inputs; // Input file for commands

char op; // Hold operation

int n; // Integer input from file

PriorityQ* ptr = NULL; // Will point to priority queue object

Message msg; // Assembled message

Priorities p; // Message priority

char c; // Message priority input from file

string s; // Message string from file

// Output usage message if one input file name is not provided

if (argc != 2)

{

cout << "Usage: project03 ";

return 1;

}

// Attempt to open input file -- terminate if file does not open

inputs.open(argv[1]);

if (!inputs)

{

cout << "Error - unable to open input file" << endl;

return 1;

}

// Process commands from input file

getline(inputs, s); // Input comment line

cout << s << endl; // Echo comment line

inputs >> op; // Attempt to input first command

while (inputs)

{

switch (op) // Identify and perform operation input from file

{

case '#': // Echo Comment

getline(inputs, s);

cout << "-------- " << op << s << endl;

break;

case 'c': // Constructor

cout << endl << "Constructor()";

try

{

ptr = new PriorityQ;

cout << endl;

}

catch ( std::bad_alloc )

{

cout << "Failed : Terminating now..." << endl;

return 1;

}

break;

case '+': // Enqueue

inputs >> c; // Input message priority from file

inputs.ignore(100, ' '); // Skip one space

getline(inputs,s); // Input rest of line as the message

cout << "Enqueue(" << c << " '" << s << "'" << ")";

try

{

switch (c)

{

case 'H': msg.SetPriority(HIGH); break;

case 'M': msg.SetPriority(MEDIUM); break;

case 'L': msg.SetPriority(LOW); break;

}

msg.SetMessage(s);

ptr->Enqueue(msg);

}

catch (FullPQ)

{

cout << " -- Failed Full PriorityQ";

}

cout << endl;

break;

case '-': // Dequeue

cout << "Dequeue() -- ";

try

{

ptr->Dequeue();

cout << "Successful";

}

catch (EmptyPQ)

{

cout << "Failed Empty PriorityQ";

}

cout << endl;

break;

case 'x': // Purge

inputs >> c; // Input message priority from file

cout << "Purge(" << c << ")";

try

{

switch (c)

{

case 'H': ptr->Purge(HIGH); break;

case 'M': ptr->Purge(MEDIUM); break;

case 'L': ptr->Purge(LOW); break;

}

}

catch (EmptyPQ)

{

cout << " -- Failed Empty PriorityQ";

}

cout << endl;

break;

case '?': // Peek

inputs >> n;

cout << "Peek(" << n << ") -- ";

try

{

ptr->Peek(n).Print();

}

catch (InvalidPeekPQ)

{

cout << "Failed Invalid Peek PriorityQ";

}

cout << endl;

break;

case 'f': // Front

cout << "Front() -- ";

try

{

ptr->Front().Print();

}

catch (EmptyPQ)

{

cout << "Failed Empty PriorityQ";

}

cout << endl;

break;

case 'r': // Rear

cout << "Rear() -- ";

try

{

ptr->Rear().Print();

}

catch (EmptyPQ)

{

cout << "Failed Empty PriorityQ";

}

cout << endl;

break;

case 'p': // Print PriorityQ

cout << "Print() -- ";

ptr->Print();

cout << endl;

break;

case 's': // Size of PriorityQ

cout << "Size() -- " << ptr->Size() << endl;

break;

case 'm': // Make PriorityQ Empty but ready for use

cout << "MakeEmpty()" << endl;

ptr->MakeEmpty();

break;

case 'd': // Destructor

delete ptr;

ptr = NULL;

cout << "Destructor()" << endl << endl;

break;

default: // Error

cout << "Error - unrecognized operation '" << op << "'" << endl;

cout << "Terminating now..." << endl;

return 1;

break;

}

inputs >> op; // Attempt to input next command

}

return 0;

} // End main()

*********************************************priorityq.h******************************************

#ifndef PRIORITYQ_H

#define PRIORITYQ_H

#include

#include "message.h"

using namespace std;

//

// Exception classes for PriorityQ

//

class EmptyPQ { /* No additional code */ }; // Exception class for empty PriorityQ condition

class FullPQ { /* No additional code */ }; // Exception class for full PriorityQ condition

class InvalidPeekPQ { /* No additional code */ }; // Exception class for invalid PriorityQ peek condition

//

// Priority Queue Node Structure

//

struct Node // Linked priority queue node structure

{

Message data; // Field for storing data in the priority queue node

Node* nextPtr; // Points to next priority queue node

Node* previousPtr; // Points to previous priority queue node

};

//

// PriorityQ class declaration

//

class PriorityQ // Double linked queue of messages sorted by priority

{

private:

Node* frontPtr; // Points to front node of priority queue

Node* rearPtr; // Points to rear node of priority queue

int count; // Number of values stored in priority queue

public:

/********** Start of functions you must implement for PriorityQ **************/

// Implement the following nine public functions in the file named priorityq.cpp

PriorityQ();

// PriorityQ()

// Initializes all private variables to indicate an empty priority queue

~PriorityQ();

//~PriorityQ()

// Deallocates all priority queue nodes

// No memory leak allowed

void MakeEmpty();

// MakeEmpty()

// Deallocates all priority queue nodes and returns priority queue to empty ready-to-use state

// No memory leak allowed

void Enqueue(Message msg);

// Enqueue()

// Adds value to priority queue in correct position and increments count.

// Duplicates are allowed.

// Highest priority messages must always be at front of queue

// Lowest priority messages must always be at rear of queue

// Add AFTER messages of similar priority

// If queue is already full, throws FullPQ exception.

void Dequeue();

// Dequeue()

// Removes highest priority message from front of priority queue and decrements count.

// If queue is empty, throws EmptyPQ exception

// No memory leak allowed

void Purge(Priorities p);

// Purge()

// Removes all messages of priority p from queue leaving all other messages in priority queue

// If queue is empty, throws EmptyPQ exception

// No memory leak allowed

Message Front() const;

// Front()

// Returns message at front of priority queue

// If queue is empty, throws EmptyPQ

Message Rear() const;

// Rear()

// Returns message at rear of priority queue

// If queue is empty, throws EmptyPQ

Message Peek(int n) const;

// Peek()

// Returns message n positions from front of priority queue

// If position n does not exist, throws InvalidPeekPQ

bool IsFull() const;

// IsFull()

// Returns true if queue is full. Returns false otherwise. DOES NOT MODIFY THE PRIORITY QUEUE

bool IsEmpty() const;

// IsEmpty()

// Returns true if queue is empty. Returns false otherwise. DOES NOT MODIFY THE PRIORITY QUEUE

int Size() const;

// Size()

// Returns number of items stored in priority queue. DOES NOT MODIFY THE PRIORITY QUEUE

/*********** End of functions you must implement for PriorityQ ***************/

void Print() const

// Print() -- DO NOT MODIFY OR RELOCATE THIS FUNCTION

// Prints contents of priority queue without modifying its contents

{

Node* tempPtr = frontPtr;

// Prints queue nodes Front-to-Rear order

cout << "Front { ";

while (tempPtr != NULL)

{

//cout << '(' << tempPtr->data.GetMessage() << ')' << ' ';

tempPtr->data.Print();

cout << ' ';

tempPtr = tempPtr->nextPtr;

}

cout << "} Rear Rear { ";

// Prints queue nodes Rear-to-Front order

tempPtr = rearPtr;

while (tempPtr != NULL)

{

//cout << '(' << tempPtr->data.GetMessage() << ')' << ' ';

tempPtr->data.Print();

cout << ' ';

tempPtr = tempPtr->previousPtr;

}

cout << "} Front";

} // End Print()

};

#endif

******************************************message.h*********************************************

#ifndef MESSAGE_H

#define MESSAGE_H

#include

using namespace std;

//

// Define enumerated Priorities type

//

enum Priorities {UNKNOWN, LOW, MEDIUM, HIGH};

//

// Message class declaration

//

class Message // Models a single message with priority

{

private:

Priorities priority; // Stores message priority

string message; // Stores message contents

public:

/********** Start of functions you must implement for Message **************/

// Implement the following five public functions in the file named message.cpp

Message(); // Initializes message to empty string with UNKNOWN priority

void SetPriority(Priorities p); // Sets priority equal to p

void SetMessage(string msg); // Sets message equal to msg

Priorities GetPriority() const; // Returns priority value without modification

string GetMessage() const; // Returns message contents without modification

/*********** End of functions you must implement for Message ***************/

void Print() const // DO NOT MODIFY OR RELOCATE THIS FUNCTION

{

cout << "[";

if (priority == HIGH)

cout << "H";

else if (priority == MEDIUM)

cout << "M";

else if (priority == LOW)

cout << "L";

else

cout << "U";

cout << ", " << message << "]";

} // End Print() const

};

#endif

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