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# Project # The Producer - Consumer Problem ( 1 0 Marks ) The Producer / Consumer pattern is one of the most widely used

# Project #
The Producer-Consumer Problem
(10 Marks)
The Producer/Consumer pattern is one of the most widely used patterns in multi-
process synchronization problem. The project is divided into a theoretical part,
discussing the pattern concept and how it works, and a practical part that simulates
an environment with a problem to be solved using The Producer/Consumer
mechanism.
The theoretical part is to cover some aspects of the Producer/Consumer
pattern:
Concept/Idea
Problem
Use in operating systems
Semaphores as a solution
The practical part is to simulate the print jobs of a printer, one job at a
time: either from Producer or Consumer.
A shared object called a Buffer.
Set1 of threads, producers, put data in the buffer with 12 second
delay.
Set2 of threads, consumers, read data from the buffer with one
second delay.
I want the practical part using java language with 4 classes including main ( useing Semaphores )
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