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Python Turtle: How do I Turtle will not run despite all code being correct. Third time im asking. Older question: https: / / www .
Python Turtle: How do I Turtle will not run despite all code being correct. Third time im asking.
Older question: https:wwwchegg.comhomeworkhelpquestionsandanswershelppythonturtlecoderefusingrunweirderrorsneedcoderunflawlesslyreceivingerrorq
In addition: I also need the shape of the circle to be randomized, ive included an image on expected output I need.
My code so far broken:
import turtle
import random
from tkinter import Tk Label, Entry, Button, Scale
# Define global variables to store user inputs
numlakes
nummountains
numrivers
sizemultiplier
# Define color constants
OCEANCOLOR 'blue'
LAKECOLOR 'blue'
def getuserinput:
Creates a GUI using Tkinter to obtain user input for the number of lakes, mountains, and rivers.
def handleclose:
global numlakes, nummountains, numrivers, sizemultiplier
numlakes intlakeentry.get if lakeentry.get else
nummountains intmountainentry.get if mountainentry.get else
numrivers intriverentry.get if riverentry.get else
sizemultiplier sizescale.get
window.destroy
window Tk
window.titleIsland Generator Settings"
lakelabel Labelwindow text"Number of Lakes:"
lakelabel.gridrow column
lakeentry Entrywindow
lakeentry.gridrow column
mountainlabel Labelwindow text"Number of Mountains:"
mountainlabel.gridrow column
mountainentry Entrywindow
mountainentry.gridrow column
riverlabel Labelwindow text"Number of Rivers:"
riverlabel.gridrow column
riverentry Entrywindow
riverentry.gridrow column
sizescalelabel Labelwindow text"Island Size Scale
sizescalelabel.gridrow column
sizescale Scalewindow from to orient'horizontal', resolution
sizescale.set # Default size multiplier of
sizescale.gridrow column columnspan
button Buttonwindow text"Generate Island", commandhandleclose
button.gridrow column columnspan
window.mainloop
# Call the function to get user input
getuserinput
# Set up the turtle screen
screen turtle.Screen
screen.setupwidth height
screen.bgcolorOCEANCOLOR
# Create a turtle instance
myturtle turtle.Turtle
myturtle.speed
def drawcircleradius linecolor, fillcolor:
Draws a circle with the specified radius, line color, and fill color.
Args:
radius int: The radius of the circle.
linecolor str: The color of the circle's outline.
fillcolor str: The color to fill the circle.
myturtle.colorlinecolor
myturtle.fillcolorfillcolor
myturtle.beginfill
myturtle.circleradius
myturtle.endfill
def moveturtlex y:
Moves the turtle to the specified coordinates without drawing a line.
Args:
x int: The xcoordinate of the destination.
y int: The ycoordinate of the destination.
myturtle.penup
myturtle.gotox y
myturtle.pendown
def drawlake:
Draws a random lake circle within the boundaries of the landmass.
Increases the size of the lake based on the size multiplier.
xlimit int sizemultiplier sizemultiplier # Adjusted for lake size
ylimit int sizemultiplier sizemultiplier # Adjusted for lake size
x random.randintxlimit xlimit
y random.randintylimit ylimit
moveturtlex y
radius random.randint sizemultiplier
drawcircleradius LAKECOLOR, LAKECOLOR
# Draw lakes
for in rangenumlakes:
drawlake
# More functions to draw mountains and rivers can be added here using similar patterns
# Hide the turtle and display the result
myturtle.hideturtle
turtle.done
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