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Question 12 O pts Bonus (1pt): You design an abstract data type (ADT) that represents a map in an adventure game. Different maps may hold

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Question 12 O pts Bonus (1pt): You design an abstract data type (ADT) that represents a map in an adventure game. Different maps may hold different types of items. After implementing the ADT as a class in C++, what file would you #include to use the class? Assume our normal naming conventions

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