Question: Question 2 Search & Game Theory [ 1 6 Marks ] Let C be the cost of traversing an edge between nodes, and let h

Question 2
Search & Game Theory
[16 Marks]
Let C be the cost of traversing an edge between nodes, and let h be the heuristic estimate of a given node to the goal. Consider the graph below, where nodes are labelled with integers and directed edges are indicated by lines with arrows. Each edge is labelled with a cost C, and each node with a heuristic value h.
Assume that we wish to search for the goal node 16 starting at node 1 using the A* search algorithm. Further, assume that if there are ties in the priority queue, they are resolved by removing the node with the smallest label first (e.g. if two nodes 2 and 1 both have priority 10, then 1 will be removed before 2).
Given this, detail each step of the search algorithm. At each iteration, describe what node is popped from the queue and then what nodes are added to the queue subsequently (and their corresponding priority).
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Question 2 Search & Game Theory [ 1 6 Marks ] Let

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