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Question no 5. In a game app, there are many types of monsters that can attack. Design an abstract superclass called Monster and define the
Question no 5. In a game app, there are many types of monsters that can attack. Design an abstract superclass called Monster and define the method attack() in the superclass. The subclasses shall then provide their actual implementation. In the main program, we declare instances of superclass, substituted with actual subclass; and invoke method defined in the superclass. Output should be according to the attack type selected by a user at run time also system takes as input an array containing subclasses objects
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