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Rect ( 0 , 0 , 4 0 0 , 4 0 0 , fill = gradient ( ' steelBlue ' , 'lightSteelBlue', start =

Rect(0,0,400,400, fill=gradient('steelBlue', 'lightSteelBlue', start='top')) Press 's','d', and 'f'. Notice how they change the left hand to rock, paper, and
# Rock against scissors.
scissors. Press 'I','k', and 'j' and notice how the right hand changes in a similar way.
onKeyPress(s')
onKeyPress('j')
This is the console. Error messages output here.
leftThrow = Label('Rock',100,275, size=25)
rightThrow = Label('Rock',300,275, size=25)
leftInstructions = Label('Use s, d, f key to control left', 200,375, size=14)
rightInstructions = Label('Use j, k, l key to control right', 200,390, size=14)
def drawFinger(x1, y1, x2, y2):
Line(x1, y1, x2, y2, fill='gold', lineWidth=20)
Circle(x1, y1,10, fill='gold')
def drawLeftHand():
Circle(100,200,50, fill='gold')
if (leftThrow.value != 'Rock'):
drawFinger(85,90,85,200)
drawFinger(60,100,60,200)
if (leftThrow.value == 'Paper'):
drawFinger(110,90,110,200)
drawFinger(135,100,135,200)
drawFinger(160,170,125,230)
leftThrow.toFront()
def drawRightHand():
Circle(300,200,50, fill='gold')
if (rightThrow.value != 'Rock'):
drawFinger(285,90,285,200)
drawFinger(260,100,260,200)
if (rightThrow.value == 'Paper'):
drawFinger(310,90,310,200)
drawFinger(335,100,335,200)
drawFinger(360,170,325,230)
rightThrow.toFront()
def drawWinner(leftMove, rightMove):
# Check leftMove and rightMove and draw ==,>, accordingly.
### (HINT: It matters if we use uppercase or lowercase here!)
### Place Your Code Here ###
pass
def throwdown():
# Draw over the old hand and redraw the hands.
Rect(0,0,400,400, fill=gradient('steelBlue', 'lightSteelBlue', start='top'))
drawLeftHand()
drawRightHand()
drawWinner(leftThrow.value, rightThrow.value)
leftInstructions.toFront()
rightInstructions.toFront()
def onKeyPress(key):
if (key =='s'):
leftThrow.value = 'Rock'
elif (key =='d'):
leftThrow.value = 'Paper'
elif (key =='f'):
leftThrow.value = 'Scissors'
elif (key =='l'):
rightThrow.value = 'Rock'
elif (key =='k'):
rightThrow.value = 'Paper'
elif (key =='j'):
rightThrow.value = 'Scissors'
throwdown()
drawLeftHand()
drawRightHand()5.1.3 Rock paper scissors
Press 's','d', and 'f'. Notice how they change the left hand to rock, paper, and
scissors. Press 'I','k', and 'j' and notice how the right hand changes in a similar way.
Also notice how the comparison symbol between the hands changes based on
the rules of rock-paper-scissors.
Miscellaneous
# Rock against scissors.
onKeyPress(2')
onKeyPress(2')
# Paper against scissors.
onKeyPress('d')
onKeyPress(2')
# Paper against rocks.
onKeyPress('d')
onKeyPress('1')
This is the console. Error messages output here.
image text in transcribed

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