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Redo Programming Exercise 3 by overloading the operators as nonmembers of the class boxType ********************************* boxType.h ********************************* #ifndef boxType_H #define boxType_H #include rectangleType.h class boxType:

Redo Programming Exercise 3 by overloading the operators as nonmembers of the class boxType

*********************************

boxType.h

*********************************

#ifndef boxType_H #define boxType_H

#include "rectangleType.h" class boxType: public rectangleType { //Overload the stream insertion and extraction operators friend ostream& operator<<(ostream&, const boxType &); friend istream& operator>>(istream&, boxType &);

public: void setDimension(double l, double w, double h); //Function to set the length, width, and height //of the box. //Postcondition: length = l; width = w; height = h;

double getHeight() const; //Function to return the height of the box. //Postcondition: The value of height is returned.

double area() const; //Function to return the surface area of the box. //Postcondition: The surface area of the box is // calculated and returned.

double volume() const; //Function to return the volume of the box. //Postcondition: The volume of the box is // calculated and returned.

boxType(); //Default constructor //Postcondition: length = 0; width = 0; height = 0;

boxType(double l, double w, double h); //Constructor with parameters //Postcondition: length = l; width = w; height = h;

//Overload the arithmetic operators boxType operator + (const boxType &) const; boxType operator - (const boxType &) const; boxType operator * (const boxType&) const;

//Overload the increment and decrement operators boxType operator ++ (); //pre-increment boxType operator ++ (int); //post-increment boxType operator -- (); //pre-decrement boxType operator -- (int); //post-decrement

//Overload the relational operators bool operator == (const boxType&) const; bool operator != (const boxType&) const; bool operator <= (const boxType&) const; bool operator < (const boxType&) const; bool operator >= (const boxType&) const; bool operator > (const boxType&) const;

protected: double height; };

#endif

*************************

boxType.cpp

*************************

#include

#include

#include "rectangleType.h"

#include "boxType.h"

using namespace std;

void boxType::setDimension(double l, double w, double h)

{

rectangleType::setDimension(l, w);

if (h >= 0)

height = h;

else

height = 0;

}

double boxType::getHeight() const

{

return height;

}

double boxType::area() const

{

return 2 * (getLength() * getWidth()

+ getLength() * height

+ getWidth() * height);

}

double boxType::volume() const

{

return rectangleType::area() * height;

}

boxType::boxType()

{

height = 0.0;

}

boxType::boxType(double l, double w, double h)

: rectangleType(l, w)

{

if (h >= 0)

height = h;

else

height = 0;

}

boxType boxType::operator + (const boxType & box) const

{

boxType tempBox;

tempBox.length = length + box.length;

tempBox.width = width + box.width;

tempBox.height = height + box.height;

return tempBox;

}

boxType boxType::operator - (const boxType & box) const

{

boxType tempBox;

assert(length >= box.length && width >= box.width && height >= box.height);

tempBox.length = length + box.length;

tempBox.width = width + box.width;

tempBox.height = height + box.height;

return tempBox;

}

boxType boxType::operator * (const boxType & box) const

{

boxType tempBox;

tempBox.length = length * box.length;

tempBox.width = width * box.width;

tempBox.height = height * box.height;

return tempBox;

}

boxType boxType::operator ++ ()

{

++length;

++width;

++height;

return *this; //return the incremented value of the object

}

boxType boxType::operator ++ (int u)

{

boxType temp = *this; //use this pointer to copy

//the value of the object

length++;

width++;

height;

return temp; //return the old value of the object

}

boxType boxType::operator--()

{

//Decrement the length and width

assert(length >= 1 && width >= 1 && height >= 1);

--length;

--width;

--height;

return *this; //return the incremented value of the object

}

boxType boxType::operator -- (int u)

{

boxType temp = *this; //use this pointer to copy

//the value of the object

//Decrement the length and width

assert(length >= 1 && width >= 1 && height >= 1);

length--;

width--;

height--;

return temp; //return the old value of the object

}

bool boxType::operator == (const boxType& box) const

{

return (volume() == box.volume());

}

bool boxType::operator != (const boxType& box) const

{

return (volume() != box.volume());

}

bool boxType::operator <= (const boxType& box) const

{

return (volume() <= box.volume());

}

bool boxType::operator < (const boxType& box) const

{

return (volume() < box.volume());

}

bool boxType::operator >= (const boxType& box) const

{

return (volume() >= box.volume());

}

bool boxType::operator > (const boxType& box) const

{

return (volume() > box.volume());

}

ostream& operator<<(ostream& osObject,

const boxType& box)

{

osObject << "Length = " << box.length

<< "; Width = " << box.width

<< "; Height = " << box.height;

return osObject;

}

istream& operator>>(istream& isObject, boxType& box)

{

isObject >> box.length >> box.width >> box.height;

return isObject;

}

*******************

rectangleType.h

*******************

#ifndef H_rectangleType #define H_rectangleType #include using namespace std;

class rectangleType { //Overload the stream insertion and extraction operators friend ostream& operator<<(ostream&, const rectangleType &); friend istream& operator>>(istream&, rectangleType &);

public: void setDimension(double l, double w); double getLength() const; double getWidth() const; double area() const; double perimeter() const;

//Overload the arithmetic operators rectangleType operator + (const rectangleType &) const; rectangleType operator - (const rectangleType &) const; rectangleType operator * (const rectangleType&) const;

//Overload the increment and decrement operators rectangleType operator ++ (); //pre-increment rectangleType operator ++ (int); //post-increment rectangleType operator -- (); //pre-decrement rectangleType operator -- (int); //post-decrement

//Overload the relational operators bool operator == (const rectangleType&) const; bool operator != (const rectangleType&) const; bool operator <= (const rectangleType&) const; bool operator < (const rectangleType&) const; bool operator >= (const rectangleType&) const; bool operator > (const rectangleType&) const;

//constructors rectangleType(); rectangleType(double l, double w);

protected: double length; double width; };

#endif

**************************

rectangleType.cpp

**************************

#include #include #include "rectangleType.h" using namespace std;

void rectangleType::setDimension(double l, double w) { if (l >= 0) length = l; else length = 0;

if (w >= 0) width = w; else width = 0; }

double rectangleType::getLength() const { return length; }

double rectangleType::getWidth()const { return width; }

double rectangleType::area() const { return length * width; }

double rectangleType::perimeter() const { return 2 * (length + width); }

rectangleType::rectangleType(double l, double w) { setDimension(l, w); }

rectangleType::rectangleType() { length = 0; width = 0; }

rectangleType rectangleType::operator++() { //increment the length and width ++length; ++width;

return *this; //return the incremented value of the object }

rectangleType rectangleType::operator++(int u) { rectangleType temp = *this; //use this pointer to copy //the value of the object //increment the length and width length++; width++;

return temp; //return the old value of the object }

rectangleType rectangleType::operator--() { //Decrement the length and width assert(length != 0 && width != 0); --length; --width;

return *this; //return the incremented value of the object }

rectangleType rectangleType::operator--(int u) { rectangleType temp = *this; //use this pointer to copy //the value of the object

//Decrement the length and width assert(length != 0 && width != 0); length--; width--;

return temp; //return the old value of the object }

rectangleType rectangleType::operator+ (const rectangleType& rectangle) const { rectangleType tempRect;

tempRect.length = length + rectangle.length; tempRect.width = width + rectangle.width;

return tempRect; }

rectangleType rectangleType::operator- (const rectangleType& rectangle) const { rectangleType tempRect;

assert(length >= rectangle.length && width >= rectangle.width);

tempRect.length = length - rectangle.length; tempRect.width = width - rectangle.width;

return tempRect; }

rectangleType rectangleType::operator*(const rectangleType& rectangle) const { rectangleType tempRect;

tempRect.length = length * rectangle.length; tempRect.width = width * rectangle.width;

return tempRect; }

bool rectangleType::operator== (const rectangleType& rectangle) const { return (area() == rectangle.area()); }

bool rectangleType::operator!= (const rectangleType& rectangle) const { return (area() != rectangle.area()); }

bool rectangleType::operator<= (const rectangleType& rectangle) const { return (area() <= rectangle.area()); }

bool rectangleType::operator< (const rectangleType& rectangle) const { return (area() < rectangle.area()); }

bool rectangleType::operator>= (const rectangleType& rectangle) const { return (area() >= rectangle.area()); }

bool rectangleType::operator> (const rectangleType& rectangle) const { return (area() > rectangle.area()); }

ostream& operator<<(ostream& osObject, const rectangleType& rectangle) { osObject << "Length = " << rectangle.length << "; Width = " << rectangle.width;

return osObject; }

istream& operator>>(istream& isObject, rectangleType& rectangle) { isObject >> rectangle.length >> rectangle.width;

return isObject; }

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