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# scenery Rect ( 0 , 0 , 4 0 0 , 1 5 0 , fill = 'lightBlue' ) Rect ( 0 , 1
# scenery
Rect fill'lightBlue'
Rect fill'oliveDrab'
Polygon fill'tan'
Circle fill'white', opacity
Circle fill'white', opacity
Circle fill'white', opacity
Circle fill'white', opacity
Circle fill'white', opacity
Circle fill'white', opacity
Circle fill'white', opacity
# dashboard
Oval fill'lightSlateGray'
Polygon
fill'lightSlateGray'
Oval
Rect
steeringWheel Circle fillNone, borderrgb
borderWidth
Polygon
fillrgb
# steering wheel grips
Polygon
fillrgb
Polygon
fillrgb
leftHand Circle fill'saddleBrown'
rightHand Circle fill'saddleBrown'
message LabelGood fill'white', size boldTrue
def onMousePressmouseX mouseY:
# Move the hands to where the mouse is
### Place Your Code Here ###
# Update the message. There are possible messages:
# if the left hand is fully on the steering wheel,
# if the left hand is touching the wheel, or
# if the left hand is not touching the wheel.
### Place Your Code Here ###
pass
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