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Step 2: Extrude Create a cylinder by extruding a 2D sketch. Make the cylinder three inches in diameter by five inches long. Take a screenshot

Step 2: Extrude Create a cylinder by extruding a 2D sketch. Make the cylinder three inches in diameter by five inches long. Take a screenshot of your workspace, and make sure it includes the feature panel on the left-hand side. Step 3: Transform and Mirror Use the transform tool to move the sketch of your circle so its center point is four inches to the right of the origin in whichever plane you drew your sketch. Use the mirror tool to make a mirror of the circle across the coordinate system. Note that the program will ask you to select a mirror line (vertical line of the coordinate system) and then the entity to mirror (the circle). Once the mirror is accepted, you should see two cylinders side by side. Take a screenshot of the two cylinders, and make sure to include the feature panel on the left-hand side of your screenshot. Step 4: Revolve Create a cylinder by revolving a 2D sketch. Make the cylinder two inches radius by six inches long. Take a screenshot of your workspace, and make sure it includes the feature panel on the left-hand side. Step 5: Create Primitive Solids Create one of the primitive solids you have learned about besides the cylinder that we have already created: toroid, cube, sphere, cone, wedge, rectangular prism, or pyramid. There are no dimensions for this step, but what you create must represent the shape.

Take a screenshot of your workspace, make sure it includes the feature panel on the left-hand side. This is in Onshape.

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