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The default constructor sets x and y to (0, 0) by calling the second constructor. What could be used to replace /* missing code */
The default constructor sets x and y to (0, 0) by calling the second constructor. What could be used to replace /* missing code */ so that this works as intended?
a = 0; b = 0;
this (x, y);
this(0, 0);
x = a; y = b;
a = x; b = y;
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Which of the following correctly implements a mutator method for Point?
public double getX() { return x; }
public void setCoordinates (double a, double b) { x = a; y = b; }
None of the items listed.
public double getX() { return a; }
public void setCoordinates (double a, double b) { Point p = new Point(a,b); }
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