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The following code creates structs of the type struct Part and holds pointers to these structs in a dynamically allocated array called parts. parts has
The following code creates structs of the type struct Part and holds pointers to these structs in a dynamically allocated array called parts. parts has a size of 10 initially. The code is designed so that whenever part is full, its size doubles. Fill in the blanks accordingly.
#include
#include
struct Part {
int part_num;
int year;
int num_ordered;
};
typedef struct Part Part;
Bo 2 create_part(int part_num, int year, int num_ordered) {
Bo 3;
part->part_num = part_num;
part->year = year;
part->num_ordered = num_ordered;
return part;
}
int main () {
int size = 10;
Bo 4;
int cnt = 0;
if(cnt < size) {
partsBo 5 = create_part(3, 2009, 10000);
cnt++;
} else {
Bo 6;
parts = (Part**)realloc(parts, size);
}
for(int i = 0; i < size; i++)
free(partsBo 7);
free(parts);
return 0;
}
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