Question
The game lets players know whether their guesses are too high or too low. It also rejects any guesses outside of its supported range of
The game lets players know whether their guesses are too high or too low. It also rejects any guesses outside of its supported range of numbers, such as negative numbers, numbers greater than 1000, or alphabetic or special characters. Modify the game so that it notifies players when invalid guesses have been made and reminds players of what constitutes valid input. To implement this change, modify the Game classs play_game method so that it clears the screen, displays an error message, and then pauses the game to ensure that players see the message before continuin
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# Define custom classes ---------------------------------------------------
#Define a class representing the console window
class Screen
def cls #Define a method that clears the display area
puts (" " * 25) #Scroll the screen 25 times
puts "\a" #Make a little noise to get the player's attention
end
def pause #Define a method that pauses the display area
STDIN.gets #Execute the STDIN class's gets method to pause script
#execution until the player presses the enter key
end
end
#Define a class representing the Ruby Number Guessing Game
class Game
#This method displays the game's opening screen
def display_greeting
Console_Screen.cls #Clear the display area
#Display welcome message
print "\t\t Welcome to the Ruby Number Guessing Game!" +
" Press Enter to " +
"continue."
Console_Screen.pause #Pause the game
end
#Define a method to be used to present game instructions
def display_instructions
Console_Screen.cls #Clear the display area
puts "INSTRUCTIONS: " #Display a heading
#Display the game's instructions
puts "This game randomly generates a number from 1 to 1000 and"
puts "challenges you to identify it in as few guesses as possible."
puts "After each guess, the game will analyze your input and provide"
puts "you with feedback. You may take as many turns as you need in"
puts "order to guess the game's secret number. "
puts "Good luck! "
print "Press Enter to continue."
Console_Screen.pause #Pause the game
end
#Define a method that generates the game's secret number
def generate_number
#Generate and return a random number between 1 and 100
return randomNo = 1 + rand(1000)
end
#Define a method to be used control game play
def play_game
#Call on the generate_number method in order to get a random number
number = generate_number
#Loop until the player inputs a valid answer
loop do
Console_Screen.cls #Clear the display area
#Prompt the player to make a guess
print " Enter your guess and press the Enter key: "
reply = STDIN.gets #Collect the player's answer
reply.chop! #Remove the end of line character
reply = reply.to_i #Convert the player's guess to an integer
#Validate the player's input only allowing guesses between 1 and 100
if reply < 1 or reply > 100 then
redo #Redo the current iteration of the loop
end
#Analyze the player's guess to determine if it is correct
if reply == number then #The player's guess was correct
Console_Screen.cls #Clear the display area
print "You have guessed the number! Press enter to continue."
Console_Screen.pause #Pause the game
break #Exit loop
elsif reply < number then #The player's guess was too low
Console_Screen.cls #Clear the display area
print "Your guess is too low! Press Enter to continue."
Console_Screen.pause #Pause the game
elsif reply > number then #The player's guess was too high
Console_Screen.cls #Clear the display area
print "Your guess is too high! Press Enter to continue."
Console_Screen.pause #Pause the game
end
end
end
#This method displays the information about the Ruby Number Guessing Game
def display_credits
Console_Screen.cls #Clear the display area
#Thank the player and display game information
puts "\t\tThank you playing the Ruby Number Guessing Game. "
puts " \t\t\t Developed by Jerry Lee Ford, Jr. "
puts "\t\t\t\t Copyright 2010 "
puts "\t\t\tURL: http://www.tech-publishing.com "
end
end
# Main Script Logic -------------------------------------------------------
Console_Screen = Screen.new #Instantiate a new Screen object
SQ = Game.new #Instantiate a new Game object
#Execute the Game class's display_greeting method
SQ.display_greeting
answer = ""
#Loop until the player enters y or n and do not accept any other input
loop do
Console_Screen.cls #Clear the display area
#Prompt the player for permission to start the game
print "Are you ready to play the Ruby Number Guessing Game? (y/n): "
answer = STDIN.gets #Collect the player's response
answer.chop! #Remove any extra characters appended to the string
#Terminate the loop if valid input was provided
break if answer == "y" || answer == "n" #Exit loop
end
#Analyze the player's input
if answer == "n" #See if the player elected not to take the game
Console_Screen.cls #Clear the display area
#Invite the player to return and play the game some other time
puts "Okay, perhaps another time. "
else #The player wants to play the game
#Execute the Game class's display_instructions method
SQ.display_instructions
loop do
#Execute the Game class's play_game method
SQ.play_game
Console_Screen.cls #Clear the display area
#Prompt the player for permission start a new round of play
print "Would you like to play again? (y/n): "
playAgain = STDIN.gets #Collect the player's response
playAgain.chop! #Remove any extra characters appended to the string
break if playAgain == "n" #Exit loop
end
#Call upon the Game class's determine_credits method in order to thank
#the player for playing the game and to display game information
SQ.display_credits
end
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