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The gaming industry uses a rating system to describe the content of its video games. Games are accompanied by ratings such as E (everyone) or
The gaming industry uses a rating system to describe the content of its video games. Games are accompanied by ratings such as E (everyone) or M17+ (not suitable for those under 17). This rating system satisfies consumers' right to _______. Group of answer choices be informed watch what they want to watch be heard safety censorship
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