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The goal of this assignment is to get familiar with String class and some useful functions to manipulating String in Java. Assignment: You will create

The goal of this assignment is to get familiar with String class and some useful functions to manipulating String in Java.

Assignment: You will create a program that simulate a game called Guess the Number. The requirements are as follows:

The program generates a random number between 1 and 100, and the player has to guess the number. The program should prompt the player to enter a guess, and then indicate whether the guess was too high, too low, or correct. The game should give the player a limited number of tries (e.g., 10) to guess the number correctly. If the player runs out of tries, the game ends and the program reveals the correct number. After each guess, the program should display how many tries the player has left. If the player guesses the number correctly within the allotted number of tries, the game should end and display a victory message.

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