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The Graphics method drawingString requires three inputs - the string to be 'draw' and 2 integers representing the coordinates.the code int i = 3,x =

The Graphics method drawingString requires three inputs - the string to be 'draw' and 2 integers representing the coordinates.the code

int i = 3,x = 100,y = 100;

g.drawString(i,x,y);

will fail why?

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