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The standard process for dealing with translucent objects involves disabling writes to the depth buffer and sorting transparent objects and / or polygons based on

The standard process for dealing with translucent objects involves disabling writes to the depth buffer and sorting transparent objects and/or polygons based on distance to the camera.
a) Explain why writes to the Z-buffer should be disabled.
b) Explain why sorting is necessary using the following equation.
C=A over B becomes
cC'=cA'+(1-A)cB'
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