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Try to use these Asm. Language commands we use so far in the class.MOV AL , 4 Ah ; Move to the AL register the
Try to use these Asm. Language commands we use so far in the class.MOV ALAh ; Move to the AL register the value AMOV AL BL ; Copy the value of the BL register to the AL registerINC DL ; Increment the register DL by DLDLDEC DL; Decrement the register DL by DL DL ADD ALALALSUB BL BL BL CMP ALh ; Compares the value pf the AL register to the value of h; If the AL register is equal to then the zero flag is set.Ddd: Location in the program that we can jump to a labelJump commands:JMP ddd ; The program will jump to the location labeled ddd; The above is a non conditional jump.Conditional jumps.JC ;Jump if the carry flag is set to Ex: JC dddJNC ; Jump if the carry flag is not set to ie it is zeroJZ ; Jump if the zero flag is set to JNZ; Jump if the zero flag is not set to JS ; Jump if the sign flag is set to EX: JS dddJNS; Jump if the sign flag is not set to MUL XYZ ; Multiplies the A register by the value of the Variable XYZDIV XYZ ; Divides the A register by the value of XYZ Quotient A registerRemainder D register.In bits register numbers are In bits register the number are from KIn bits register the numbers are from Gmov ah ; displays the value of the DL registerint h ; library callmov axch ; ends the programint h ; library callMOV AH ; ENABLE THE USER TO ENTER A SINGLE KEYINT H ; LIBRARY CALLMOV AH ; DISPLAYS A STRING THAT THE DX REGISTER POINTS TOINT H ; LIBRARY CALLSHL Shift left with CarrySHR Shift right with CarryAND EAX, Fh Makes and a bit by bit AND operation between theEAX register and the value Fh
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