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unity / c# for this game, i want the main player to collect a prefab (fruit) that spawns around as an enemy chases them. i

unity / c# for this game, i want the main player to collect a prefab (fruit) that spawns around as an enemy chases them. i have player and enemy script done, but how do i make a c# script with making the fruit spawn randomly across the map after being picked up over and over again? i have tried OnTrigger but it has not been working; random spawner generator works but it does not want to collide / respawn elsewhere once picked up. please help !!! .... private void OnTiggerEnter2D(Collider2D collision) { if (collision.gameObject.tag == "Player") Destroy(gameObject); SpawnFruit(); }

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