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****USE JAVA TO CODE Develop a drawing application as below. Make use of control statements to determine the shape being selected. It has three buttons
****USE JAVA TO CODE Develop a drawing application as below. Make use of control statements to determine the shape being selected. It has three buttons "Oval", "Rectangle", and "Line" on top for selection. A canvas panel is provided, allowing users to draw shapes based on mouse pressed and released. Ignore mouse dragging but ensure a shape can be drawn from any directions. Store all the drawn shapes into a typed ArrayList, e.g., ArrayList al. When the frame component is resized, call the repaint method to trigger the paint method that redraws all the shapes stored in the ArrayList. Oval Rectangle Line
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