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Using a C program language Use PhilsPlot to bounce a photon off of a mirror. The angle of incidence (not 0 or 90 degrees) should

Using a C program language

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Use PhilsPlot to bounce a photon off of a mirror. The angle of incidence (not 0 or 90 degrees) should equal the angle of reflection. Show the photon moving with time. The mirror surface should be horizontal near the bottom of the screen and the photon should start at the upper left, strike the mirror surface at the middle (in the left-right direction) of the screen, and reflect off to the upper right. Use PhilsPlot to bounce a photon off of a mirror. The angle of incidence (not 0 or 90 degrees) should equal the angle of reflection. Show the photon moving with time. The mirror surface should be horizontal near the bottom of the screen and the photon should start at the upper left, strike the mirror surface at the middle (in the left-right direction) of the screen, and reflect off to the upper right

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