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Using Java Programing If you fire a projectile fast enough, the curve of the earth will match the speed at which the projective falls. The

Using Java Programing image text in transcribed
If you fire a projectile fast enough, the curve of the earth will match the speed at which the projective falls. The projectile will then orbit the earth. The speed, in meters/second, necessary to orbit the earth at an altitude h can be calculated by velocity = squareroot G Me/R + h where: G is the universal gravitation constant, 6.67408 times 10^-11 m^3/kg sec^2 (written 6.67408e-l1 in Java) Me is the mass of the earth, 5.972 times 10^24 Kg R is the radius of the earth, 6.371 times 10^6 meters b is the height of the orbiting object in meters Write a program that asks the user the altitude of an obit in kilometers and then displays the velocity in meters/second. Note that there are 1000 meters in a kilometer. You will have to convert the input from kilometers to meters. Enter the orbit altitude in Km 225 The orbit speed is 7773.476322849655 m/s

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