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UTSA CS 3 7 9 3 : Assignment - 2 Last Name - First Name - ( abc 1 2 3 ) Learning Objectives Game
UTSA CS : Assignment Last Name First Name abc Learning Objectives Game Playing Chess Board Setup & Rules Adversarial Search AI Random vs MinMax Description This assignment is focused on game playing and creating a proper AI for chess. In the following sections, you will complete a series of tasks to create a chess game board, rules for each chess piece, a Random AI and a MinMax AI that plays a game of chess for both players white and black The base structure of the code is provided. You are supposed to write code for each of the functions. Comments are provided on what should be done. You CANNOT use a complete chess library and change the base code structure completely. However, you CAN change the code layout and nameformat of the functions. Chess Board Setup & Rules In this section, you will write code to import the necessary libraries and create: ChessBoard This part will contain code to initialize the board, draw the board, get the board state and move piece. ChessRules This part will contain code for the chess rules for each piece.
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