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Write a C + + program that will implement the following tasks to help students understand how to use friend functions. Make sure to use
Write a C program that will implement the following tasks to help students understand how to use friend functions. Make sure to use appropriate variable types and display the results clearly.
Class Definition:
a Define a class named "Rectangle" with the following private members:
length double: to store the length of the rectangle.
width double: to store the width of the rectangle.
b Declare a constructor for the "Rectangle" class that takes parameters to initialize the length and width.
c Declare a friend function named "calculateArea" that takes a constant reference to a "Rectangle" object as a parameter.
d Inside the "calculateArea" function, calculate and return the area of the rectangle using the length and width members of the object.
Object Creation:
a Inside the main function, create an object of the "Rectangle" class.
b Prompt the user to enter values for the length and width of the rectangle.
c Use the provided input to initialize the object's members.
d Display the details of the rectangle object.
e Call the "calculateArea" function and pass the rectangle object as an argument.
f Display the calculated area of the rectangle.
Friend Function Implementation:
a Implement the "calculateArea" friend function outside the class definition.
b The friend function should have access to the private members of the "Rectangle" class.
c Calculate and return the area of the rectangle using the length and width members of the object passed as a parameter.
Additional Functionality:
a Declare a friend function named "compareRectangles" that takes two constant references to "Rectangle" objects as parameters.
b Inside the "compareRectangles" function, compare the areas of the two rectangles.
c Display a suitable message indicating which rectangle has a larger area or if both rectangles have the same area.
d Call the "compareRectangles" function from the main function and pass two rectangle objects as arguments.
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