Answered step by step
Verified Expert Solution
Link Copied!

Question

1 Approved Answer

Write an Active Processing program which will draw a planet orhiting a sun. To give it a somewhat 3 D appearance, two things will he

image text in transcribed
Write an Active Processing program which will draw a planet orhiting a sun. To give it a somewhat \"3 D\" appearance, two things will he done: 1. The grey circle representing the planet will move in a attened ellipse, much wider than it is high. 2. The planet will he drawn larger when it is \"closer\" [at the bottom of its elliptical pai} and smaller when it is \"farther away" (at the top}. Implement this one step at a time, making sure that it works after each step. First, draw the sun (a yellow circle] in the centre of the canvas, against a black background. Use a constant to control the size of the sun {try 51'] pixels in a Sllx-El canvas}. Now use a simple grey circle, exactly half the size of the sun, to represent the planet. Make it circle around the sun, but use 150 for the radius {not diameter} in the X direction, and only 35 for the radius in the '1' direction. {Use constants, of course}.L In Use a state variable named angle which starts at {I and increases very slightly {by about 0.03} each frame. Use simple trigonometry as discussed in class to calculate the X and Y positions of the centre of the planet. The only difference hetween tis motion and circular motion is that the radius values used to calculate X and Y will he different. Now make the diameter of the planet change, depending on angle, using a sin or cos function. If the planet is straight down from the sun, the diameter of the planet should he increased by ll]. If the planet is straight up from the sun, decrease its diameter by ll]. It should grow and shrink smoothly as it goes around its orbit. {Do I need to mention the constant?)

Step by Step Solution

There are 3 Steps involved in it

Step: 1

blur-text-image

Get Instant Access to Expert-Tailored Solutions

See step-by-step solutions with expert insights and AI powered tools for academic success

Step: 2

blur-text-image

Step: 3

blur-text-image

Ace Your Homework with AI

Get the answers you need in no time with our AI-driven, step-by-step assistance

Get Started

Recommended Textbook for

A First Course In Discrete Mathematics

Authors: John C Molluzzo, Fred Buckley

1st Edition

1478634383, 9781478634386

More Books

Students also viewed these Mathematics questions

Question

1. To gain knowledge about the way information is stored in memory.

Answered: 1 week ago