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Write an openGl c + + program that generates a CUBE MAP sky box around a scene, using 6 IMAGES: top, bottom, left, right, back,
Write an openGl c program that generates a CUBE MAP sky box around a scene, using IMAGES: top, bottom, left, right, back, front. These are the libraries you have to use: glm glew, glut, freeglut and angel. You should also include the vertex shadergls and fragment shader.glsl Please dont use glfw
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