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Write an openGl c + + program that generates a CUBE MAP sky box around a scene, using 6 IMAGES: top, bottom, left, right, back,

Write an openGl c++ program that generates a CUBE MAP sky box around a scene, using6 IMAGES: top, bottom, left, right, back, front. These are the libraries you have to use: glm, glew, glut, freeglut and angel. You should also include the vertex shader.gls and fragment shader.glsl. Please dont use glfw.

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