Write an program which loops some number of times (the int variable TRIALS), repeating the following: Create a new Deck and shuffle it.
Write an program which loops some number of times (the int variable TRIALS), repeating
the following:
Create a new Deck and shuffle it.
Draw the top two cards.
If both are aces, add 1 to accumulator variable two_aces_count.
Finally, print out the resulting percentage of times you get two aces: 100*two_aces_count / TRIALS
We'll compare our experimental results with the theoretical calculation in class.
2-
Write a program which loops some number of times (define and set an int variable
TRIALS), repeating the following steps TRIAL times:
Create a new Deck, shuffle it, then create two new (empty) lists hand1 and hand2.
Deal the top card from the Deck and add it to hand1.
Do this again, adding the 2nd Deck card to hand2.
Repeat the previous two steps, dealing the 3rd then adding to hand1, with the 4th dealt and added to hand2.
Check if BOTH of Card lists have Blackjack: that is, an ace (rank 1) for one card and the other as a rank 10,
11, 12, or 13 face card (10,J,Q,K). If so, add 1 to the two_blackjack_count accumulator variable.
After the TRIALS loop ends, print out the resulting percentage (100*two_blackjack_count/TRIALS). We'll
compute the theoretical % in class and compare it with our experimental results.
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