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Write in C++ Begin by writing the implementation for all the functions in the Runtime class. Please note that when we add, subtract, multiply and

Write in C++

Begin by writing the implementation for all the functions in the Runtime class. Please note that when we add, subtract, multiply and divide the runs we do these operations to both the time and the distance. Equality (==) means that both time and distance are the same. Also, doing equality of floating point numbers can be problematic, so it might be good to have the distance equal function call all distances that are within a tenth of a mile equal.

#include

#include "MyTime.h"

#ifndef RUNTIME_H

#define RUNTIME_H

class Runtime{

public:

Runtime();

// accessors

double get_distance()const{return distance;}

MyTime get_time()const{return rtime;}

// mutators

void set_time(const MyTime& myt){rtime = myt;}

void set_distance(const double& d){distance = d;}

// average pace

MyTime pace(){return rtime/distance;}

// overloaded operators - do the math on both time and distance

Runtime operator +(const Runtime& rhs)const;

Runtime operator -(const Runtime& rhs)const;

Runtime operator *(const double& rhs) const;

Runtime operator /(const double& rhs) const;

// Full equality means time and distance are the same

bool operator == (const Runtime& rhs)const;

bool operator != (const Runtime& rhs)const;

// Equality of doubles can be problematic - this returns true if they are

// within a tenth of a mile

bool distance_equal(double d) const;

// Input - Output

void input(std::istream& ins);

void output(std::ostream& outs)const;

private:

MyTime rtime;

double distance;

};

// Non-member functions that work with this class

// This first one reverses the arguments for multiplication

Runtime operator *(const double& lhs, const Runtime& rhs);

// Stream operators

std::ostream& operator <<(std::ostream& outs,

const Runtime& rhs);

std::istream& operator >>(std::istream& ins,

Runtime& rhs);

#endif

******************************************************************************************

MyTime.cc

// The implementation file for the MyTime class

#include "MyTime.h"

#include

#include

#include

using namespace std;

// Constructor

MyTime::MyTime(int h, int m,int s){

hours = h;

minutes = m;

seconds = s;

}

void MyTime::Reset(int h, int m,int s){

hours = h;

minutes = m;

seconds = s;

}

void MyTime::simplify(){

minutes += seconds/60;

seconds = seconds%60;

hours += minutes/60;

minutes = minutes%60;

}

MyTime operator + (const MyTime& t1, const MyTime& t2){

MyTime tmp;

tmp.hours = t1.hours + t2.hours;

tmp.minutes = t1.minutes + t2.minutes;

tmp.seconds = t1.seconds + t2.seconds;

tmp.simplify();

return tmp;

}

MyTime operator - (const MyTime& t1, const MyTime& t2){

MyTime tmp;

tmp.seconds =

abs((t1.hours*3600+t1.minutes*60+t1.seconds)

- (t2.hours*3600+t2.minutes*60+t2.seconds));

tmp.simplify();

return tmp;

}

MyTime operator / (const MyTime& t1, double num){

MyTime tmp;

tmp.seconds = t1.hours*3600 + t1.minutes*60 + t1.seconds;

tmp.seconds /= num;

tmp.simplify();

return tmp;

}

MyTime operator * (const MyTime& t1, int num){

MyTime tmp;

tmp.seconds = t1.hours*3600 + t1.minutes*60 + t1.seconds;

tmp.seconds *= num;

tmp.simplify();

return tmp;

}

//This second multiplication operator is to make the operation commutative

MyTime operator * (int num, const MyTime& t1){

MyTime tmp;

tmp.seconds = t1.hours*3600 + t1.minutes*60 + t1.seconds;

tmp.seconds *= num;

tmp.simplify();

return tmp;

}

bool operator == (const MyTime& t1, const MyTime& t2){

return t1.hours == t2.hours && t1.minutes == t2.minutes

&&t1.seconds == t2.seconds;

}

bool operator < (const MyTime& t1, const MyTime& t2){

return (t1.hours*3600 + t1.minutes*60 + t1.seconds) <

(t2.hours*3600 + t2.minutes*60 + t2.seconds);

}

bool operator <=(const MyTime& t1, const MyTime& t2){

return t1 == t2 || t1 < t2;

}

void MyTime::input(istream&ins){

char junk;

ins>>hours;

ins.get(junk);

ins>>minutes;

ins.get(junk);

ins>>seconds;

simplify();

}

void MyTime::output(ostream& outs)const{

outs<

outs<<':'<

}

ostream& operator <<(ostream& outs, const MyTime& t1){

t1.output(outs);

return outs;

}

istream& operator >> (istream& ins, MyTime& t1){

t1.input(ins);

return ins;

}

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