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Write the checkWin function (a placeholder is provided in the Kahn Challenge code) to place a Yourname says X wins! or Yourname says O wins!

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Write the checkWin function (a placeholder is provided in the Kahn Challenge code) to place a "Yourname says X wins!" or "Yourname says O wins!" message on the screen where Yourname is your first name. Have the message displayed when there is 3 in a row. Change that board so that is only 360 pixels wide with a solid color rectangle occupying the right most 40 pixels. This will allow it to be made into a phone app. Make the game have two scenes: an opening splash screen, and the game itself. The opening splash screen will have the title of the game, your name as author, and a start button. You may add other decoration to the splash screen if you wish - but it must have this, and must not be the game screen itself. Use the techniques for scene change from the Khan lessons. Use the code for a button (either a simple button, or the button object type) from Khan

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