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You must use the skeleton code in the response and the code from the first picture ( conv ) . You're going to create a

You must use the skeleton code in the response and the code from the first picture (conv). You're going to create a function that performs 2D convolution by calling that original function, using many of the same assumptions (a fixed 3x3 filter, with a stride of 1 and no padding). This time youre going to need to write the output array on the stack and print the entire array within the function. Your 2D convolution function will accept 4 parameters, input height, input width, a pointer to the start of the input array and a pointer to the filter array. You can assume the input and output matrices will be no larger than 25 by 25.
Theres a lot of iteration variables that youll need to keep track of across calls to the original conv function. This is a great time to use the $s registers, but in order to ensure correctness you need to make sure to save and restore those registers in the conv function using the stack. Also, we expect the conv2D function to properly handle the $s registers, so your function will be tested in a way that ensures those registers are unaffected.
//The a registers match the order of the arguments
//$a0-> inp_height, $a1-> inp_width, $a2-> inp, $a3-> filt
void conv2D(int inp_height, int inp_width, int inp[], int filt[]){
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