Rewrite the following mouse motion listener so it uses an adapter class: Private class MyMouseMotionListener implements MouseMotionListener

Question:

Rewrite the following mouse motion listener so it uses an adapter class: 

Private class MyMouseMotionListener implements MouseMotionListener
{
 Public void mouseDragged(MouseEvent e)
 {
 }

Public void mouseMoved(MouseEvent e)
 {
 MouseMovements += 1;
 }
}

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