9-32 As more people enter virtual worlds like Second Life and Kaneva, family decision-making research may have
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9-32 As more people enter virtual worlds like Second Life and Kaneva, family decision-making research may have to include our virtual partners (and children?) as well.120 Do you agree? How do you think consumer researchers could use a virtual world to help them understand decision making in the real world?
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Related Book For
Consumer Behavior Buying Having And Being
ISBN: 9780134129938
12th Global Edition
Authors: Michael R. Solomon
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