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1. a, Create an application named ArithmetricMethods whose main() method holds two integer variables. Assign values to the variables. In turn, pass each value to
1. a, Create an application named ArithmetricMethods whose main() method holds two integer variables. Assign values to the variables. In turn, pass each value to methods named displayNumberPlus10(), displayNumberPlus100(), and displayNumberPlus1000(). Create each method to perform the task its name implies. Save the application as ArithmeticMethods.java.
b. Modify the ArithmeticMethods class to accept the values of the two integers from a user at the keyboard. Save the file as ArithmeticMethods2.java.
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