Question
1. a. In Chapter 3, you designed a Card class. The class holds fields that contain a Cards value and suit. Currently, the suit is
1. a. In Chapter 3, you designed a Card class. The class holds fields that contain a Cards value and suit. Currently, the suit is represented by a single character (s, h, d, or c). Modify the class so that the suit is a string (Spades, Hearts, Diamonds, or Clubs). Also, add a new field to the class to hold the string representation of a Cards rank based on its value. Within the Card class setValue() method, besides setting the numeric value, also set the string rank value as follows.
Then...
3. a. In Chapter 7, you modified a previously created Card class so that each Card would hold the name of a suit (Spades, Hearts, Diamonds, or Clubs) as well as a value (Ace, King, Queen, Jack, or a number value). Now, create an array of 52 Card objects, assigning a different value to each Card, and display each Card. Save the application as FullDeck.java.
Original Code:
public class Card
{
private char suit;
private int value;
public Card()
{
suit=' ';
value=0;
}
public Card(char suit, int value)
{
this.suit=suit;
this.value=value;
}
public void setSuit(char suit)
{
this.suit=suit;
}
public char getSuit()
{
return suit;
}
public void setValue(int value)
{
this.value=value;
}
public int getValue()
{
return value;
}
public String toString()
{
return value + " of " + suit;
}
}
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