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1. True or False: For developing user interfaces, a prototype of the user interface may be created for end-users to experience and provide feedback. 2.

1. True or False: For developing user interfaces, a prototype of the user interface may be created for end-users to experience and provide feedback.

2. Test-first development used in Extreme Programming (XP) is associated with the following concepts. Select ALL that apply.

Select one or more:

a. automated testing frameworks

b. interface and functionality ambiguities resolved earlier

c. incremental test development from scenarios

d. test-lag caused by slow pace of code development

e. tests developed by the software engineering manager

3. When scaling the agile methodologies for large-scale software development, adjustments should be made to agile methods. Which of these is / are TRUE?

Select one or more:

a. Product release team misalignment frees up the 'quicker' teams to produce documentation and go on to other work.

b. The overall design and system architecture is done by a single Product Architect for all the teams.

c. In addition to daily intra-team Scrum meetings, a daily Scrum of Scrums is held to communicate progress, problems, and plans (inter-teams).

d. Multiple teams are formed with replication of roles within each team (e.g., ScrumMaster, ProductOwner).

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