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1. WebGL programming involves coding with HTML5, Javascript, webGL API, and in the shaders. 2. The graphics pipeline involves a series of coordinate transformations. Fill
1. WebGL programming involves coding with HTML5, Javascript, webGL API, and in the shaders. 2. The graphics pipeline involves a series of coordinate transformations. Fill in the missing steps in the pipeline. object/model NDC window 3. What are the three primitives available in WebGL? 4. What are the three methods for drawing triangles? (Specified as the first parameter in drawArrays().) 5. A WebGL program must have two shaders. What are the names of these shaders? 6. As vertices leave the vertex shader, they must live within a normalized volume to be rasterized. Define this volume. 7. Name two projection methods
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