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1. Write a canvas class that extends JComponent. Make it implement the MouseListener interface. In the MouseListener methods, just print the event that is passed
1. Write a canvas class that extends JComponent. Make it implement the MouseListener interface. In the MouseListener methods, just print the event that is passed as argument to the constructor. In the canvas class constructor, have it add itself as its own MouseListener. Add code to make your canvas draw a small filled circle on itself when it receives a mouseClicked event, at the location of the event: use MouseEvent.getX() and MouseEvent.getY().
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