12:18 assignment one DOC - 59 KB Render four objects in four viewports of a single display window. (An example is provided at the end.) Set the display window size to 512 by 512 pixels. Show your name (or both names if you work with a partner) in the title of the display window. . By showing your name(s) in the title, you certify that the job is your individual work (or a fair share with your partner). For each object, the clipping window coordinates are (-10, 10] by (-10, 10), and the background color is the same. The background color is suggested to be (0.7, 0.7, 0.7, 1.0) in RGBA, but you can use your own background color. The four objects are described below. 1. Design a stipple pattern and use it to stipple a triangle with the vertices (-8,-6), (8,-6), and (0,8). . You must design your own pattern. You need render the triangle twice, with different colors. i. The first one is a filled triangle. ii. The second one is a stippled triangle with the pattern. 12:18 assignment one DOC - 59 KB Render four objects in four viewports of a single display window. (An example is provided at the end.) Set the display window size to 512 by 512 pixels. Show your name (or both names if you work with a partner) in the title of the display window. . By showing your name(s) in the title, you certify that the job is your individual work (or a fair share with your partner). For each object, the clipping window coordinates are (-10, 10] by (-10, 10), and the background color is the same. The background color is suggested to be (0.7, 0.7, 0.7, 1.0) in RGBA, but you can use your own background color. The four objects are described below. 1. Design a stipple pattern and use it to stipple a triangle with the vertices (-8,-6), (8,-6), and (0,8). . You must design your own pattern. You need render the triangle twice, with different colors. i. The first one is a filled triangle. ii. The second one is a stippled triangle with the pattern