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1.What are the dynamics and trends in the videogame industry during the early 2000s? What are the strategies of Nintendo's console competitors Sony and Microsoft?


1.What are the dynamics and trends in the videogame industry during the early 2000s? What

are the strategies of Nintendo's console competitors Sony and Microsoft?

2. Is Nintendo's approach to innovation unique? (scale, 1 - not all unique to 5- very unique)

3. How does it fit with industry dynamics and the competitive environment of the game/console industry? (1 - does not fit all, 5 - fits very well).

4. For decisions relating to the controller, what should Nintendo do, and why?

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