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2. Make a UML class diagram whose classes correspond to the main parts of a computer (CPU, keyboard, monitor, etc.) Your diagram should include at
2. Make a UML class diagram whose classes correspond to the main parts of a computer (CPU, keyboard, monitor, etc.) Your diagram should include at least two attributes and two operations for each class. Add associations corresponding to the connections among these parts. Use a UML drawing tool (no handwritten work is accepted)
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