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2.7-1 UDP client-side socket actions. Match the general client side action stated with the specific UDP socket-related action that implements it. 1. Use the call

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2.7-1 UDP client-side socket actions. Match the general client side action stated with the specific UDP socket-related action that implements it. 1. Use the call socket (AF_INET, SOCK DGRAM) 2. The client explicitly includes the destination IP address and port #. when sending 3. Send using the socket created using socket (AF_INET, SOCK_DGRAM) Create a socket. 4. Use the call socket (AF_INET, SOCK_SEREAM When sending to the server, this is how a specific server is identified. Send to server, using this socket. 5. As the result of an accept().a new socket is created, which binds the client and server together via this new socket without the need to to explicitly specify the destination IP address and port # when sending 6. Send using a socket not explicitly created via a call to socket () 7. Send using the socket created using socket (AFINET, SOCK STREAM)

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