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3. A partial search tree for a two player game is shown in Figure 1(b). a. Find the best move for the MAX player using
3. A partial search tree for a two player game is shown in Figure 1(b). a. Find the best move for the MAX player using the minimax procedure. b. Using alpha-beta pruning show which parts of the tree do not need to be searched. Cross where the cutoffs occur. MAX MIN MAX MAX OOOOOOOOOOO 2 3 5 9 0 7 4 2 1 5 6 (b)
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