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5 . 2 7 LAB: Flip a coinDefine a method named coinFlip that takes a Random object and returns Heads or Tails according to a
LAB: Flip a coinDefine a method named coinFlip that takes a Random object and returns "Heads" or "Tails" according to a random value or Assume the value represents "Heads" and represents "Tails". Then, write a main program that reads the desired number of coin flips as an input, calls method coinFlip repeatedly according to the number of coin flips, and outputs the results. Assume the input is a value greater than Ex: If the random object is created with a seed value of and the input is:the output is:HeadsTailsHeadsNote: For testing purposes, a Random object is created in the main method using a pseudorandom number generator with a fixed seed value. The program uses a seed value of during development, but when submitted, a different seed value may be used for each test case.The program must define and call the following method:public static String coinFlipRandom rand
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