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7. a) Suppose you do shading calculations in the vertex shader . What happens to the vertex colors when they go from the vertex shader

7. a) Suppose you do shading calculations in the vertex shader. What happens to the vertex colors when they

go from the vertex shader to the fragmant shader?

b) Suppose instead you want to do the shading calculations in the fragment shader. What happens to the

vertex positions and the vertex normals as you go from the vertex shader to the fragment shader?

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