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A JK Flip-Flop Receives A Clock And Two Inputs, J And K. On The Rising Edge Of The Clock, It Updates The Output, Q. If
A JK Flip-Flop Receives A Clock And Two Inputs, J And K. On The Rising Edge Of The Clock, It Updates The Output, Q. If J And K Are Both 0, Q Retains Its Old Value. If Only J Is 1, Q Becomes 1. If Only K Is 1, Q Becomes 0. If Both J And K Are 1, Q Becomes The Opposite Of Its Present State. (A) Construct A JK Flip-Flop Using A D Flip-Flop And Some
Exercise 3.10 A JK flip-flop receives a clock and two inputs, J and K. On the rising edge of the clock, it updates the output, Q. If J and K are both 0, Q retains its old value. If only J is 1, Q becomes 1. If only K is 1, Q becomes 0. If both J and K are 1, Q becomes the opposite of its present state. (a) Construct a JK flip-flop using a D flip-flop and some combinational logic. (b) Construct a D flip-flop using a JK flip-flop and some combinational logic. (c) Construct a T flip-flop (see Exercise 3.9) using a JK flip-flop.
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