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A toy manufacturer estimates the demand for a game to be 3000 per year. Each game costs $4 to manufacture, plus setup costs of $250

  1. A toy manufacturer estimates the demand for a game to be 3000 per year. Each game costs $4 to manufacture, plus setup costs of $250 for each production run. If a game can be stored for a year for a cost of $1.50, how many should be manufactured at a time and how many production runs should there be to minimize costs?

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