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As new developer, you are tasked by the company that hired you, to create a simple game in three iterations. This Assignment resembles the rst
As new developer, you are tasked by the company that hired you, to create a simple game in three iterations. This Assignment resembles the rst Iteration. Using OpenGL and C++, you need to create the game based on the features below. Features - The game will be rendered to a window with dimenstions 1200x800. - The viewer's point of view won't change. All the objects will be rendered in a Top-Down perspective. - In the Viewport add 4 rectangles using Vertex Data (not external models). Each one next to each corner of the scene. - Use Index Rendering to render any triangles. - When the user presses the R key in the keyboard, one random Cube should start rotating over its center by 45 degrees continuously. - While the cube is rotating, if the user presses S, the cube should Scale by a factor of 2.5. - While the cube is rotating, ifthe user pressed W, the cube should move to the center of the window. - If the user presses Q, then the affected cube's transformations should be erased and the cube should appear back to its original coordinates. - lfthe user presses M, then game (application) should exit
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