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As part of a program that will be doing computations on various geometric objects, a programmer has submitted the following class declaration for approval. struct
As part of a program that will be doing computations on various geometric objects, a programmer has submitted the following class declaration for approval.
struct Line { // Provide access to the endpoints Point p1; Point p2; // Create a line segment Line() {} // Create a line segment with the given endpoints Line (Point endPoint1, Point endPoint2); // For a given x value, what is the corresponding value of // y along this line segment? (Returns std::DBL_MAX if no // such y exists or if y is not unique.) double y(double x) const; // For a given y value, what is the corresponding value of // x along this line segment? (Returns std::DBL_MAX if no // such x exists or if x is not unique.) double x(double y) const; // Returns true if these line segments intersect at a point that lies // at or between the endpoint of each segment. bool crossesSegment (const Line& segment) const; // Returns true if p lies along this line segment (and at or // between the endpoints). bool contains (Point p) const; }; ostream& operator<< (ostream& out, Line& line);
Based upon this information, which of the C++ checklist items appear to be in violation?
Redundant or generalizable functions
Meaningful names
Undocumented pre-conditions
All data members private
Every constructor initializes every data member
Appropriate treatment of default constructor
Appropriate treatment of the Big 3
Appropriate relational operators
Appropriate output function
Const correctness
Redundant or generalizable functions
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