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Basically modifying the coding below class in main() , using all functions and constructors. #include using namespace std; class MyClass { private: int integer; float

Basically modifying the coding below class in main(), using all functions and constructors.

#include 

using namespace std;

class MyClass {

private:

int integer;

float number;

public:

MyClass(int integer, float number);

int getInteger() const;

void setInteger(int integer);

float getNumber() const;

void setNumber(float number);

void print();

};

MyClass::MyClass(int integer, float number) : integer(integer), number(number) {}

int MyClass::getInteger() const {

return integer;

}

void MyClass::setInteger(int integer) {

MyClass::integer = integer;

}

float MyClass::getNumber() const {

return number;

}

void MyClass::setNumber(float number) {

MyClass::number = number;

}

void MyClass::print() {

cout << "Integer: " << integer << ", Float: " << number << endl;

}

int main() {

MyClass obj(2, 7.5);

obj.print();

obj.setInteger(5);

obj.setNumber(3.75);

obj.print();

return 0;

}

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